Crimson Plugin Suite — free & premium plugins for Unreal Engine 5

Stop rebuilding the same systems. Ship your game.

A modular suite of production-ready UE5 plugins — saves, UI, input, abilities, inventory, and more. Start with the free foundation today; add premium systems only when your game needs them.

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Free on Fab · UE 5.x · Blueprint & C++ · Multiplayer-ready

In-game save and load menu
Save System — in-game save/load menu
Pre-configured Crimson UI project settings
UI — pre-configured CommonUI stack
Two-graph skill tree editor
Skill Tree — two-graph editor
Enhanced Input actions and mapping context
Input — tag-driven Enhanced Input

Crimson Plugin Suite

Production-ready gameplay systems that snap together on one free foundation.

Start free, scale up

Eight production plugins — $150+ of tooling by marketplace prices — free. Everything shares one contract layer, so it all snaps together.

Free

CrimsonSaveSystem

Fragment-based saving — each system owns its own data.

  • Independent Fragments
  • No Cross-Plugin Coupling
  • Blueprint-Ready
Free

CrimsonCommon

The shared contract layer every Crimson plugin builds on.

  • Replicated Tag Stacks
  • Message Bus
  • Ability-Set Bridge
  • Modular Base Classes
Coming to FabDetails →
Free

CrimsonUI

Game-agnostic CommonUI foundation for menus and HUDs.

  • Layer & Dialog System
  • Activatable Widgets
  • MVVM Base Classes
  • World-Space Indicators
Coming to FabDetails →
Free

CrimsonInput

Tag-driven Enhanced Input with GAS ability binding.

  • Ability Input Binding
  • Per-Player Rebinding
  • Settings Modifiers
  • CommonUI Actions
Coming to FabDetails →
Free

CrimsonLoadingScreen

Game-instance-driven loading screens, fully automatic.

  • Condition-Based Show/Hide
  • Input Blocking
  • Weighted Tips
  • Character Preview
Coming to FabDetails →
Free

CrimsonCombatText

Floating damage and healing numbers, pooled and replicated.

  • Pooled Widgets
  • Hierarchical Tag Styles
  • Curve Motion Presets
  • Multiplayer Replicated
  • Per-Player Filters
Coming to FabDetails →
Free

CrimsonEditorUtilities

Editor-only toolbar tools for saves, maps, and assets.

  • Save-Game Deleter
  • Common Maps
  • Asset Scaffolding
  • GameplayTag Browser
  • MCP Tooling
Coming to FabDetails →
Free

CrimsonObjectPool

Actor pooling with an explicit acquire and release API.

  • Replicated-Safe Pooling
  • Frame-Budgeted Spawns
  • Per-Class Capacity
  • Bypass Switch
Coming to FabDetails →

Scale up with premium systems

Foundation

Gameplay

$24.99 / $49.99 Pro
CrimsonAbilitySystem

A full Gameplay Ability System layer for UE5.

  • Custom ASC & Abilities
  • Slot-Based Augments
  • Modifiers & Phases
  • Graph-Based Combos
$34.99 / $69.99 Pro
CrimsonCamera

Mode-stacked, data-driven camera system with smooth blends.

  • Stackable Camera Modes
  • Runtime Push/Pop
  • Smooth Blends
  • Blueprint-Authored
$29.99 / $49.99 Pro
CrimsonEquipment

Equipment slots that grant abilities and spawn gear.

  • Slot-Based Equipping
  • Grants Ability Sets
  • Spawns Visual Actors
  • Interface-Decoupled
$9.99 / $19.99 Pro
CrimsonHitDetection

Data-driven hit detection for melee, area, hitscan and projectiles.

  • GAS Target Data
  • Interpolated Sweeps
  • Composable Filters
  • Hit Zones
  • Pooled Projectiles
$24.99 / $49.99 Pro
CrimsonInteraction

GAS-based interaction system for pickups and prompts.

  • Scan Tasks
  • Instant & Hold Abilities
  • Hold-Input Logic
  • UIExtension Feedback
$49.99 / $99.99 Pro
CrimsonInventory

Layout-agnostic, fully replicated inventory and crafting.

  • Pluggable Topology
  • Runtime Constraints
  • Scoped Containers
  • No RPCs to Write
$39.99 / $69.99 Pro
CrimsonSkillTree

Replicated, GAS-native skill trees with a two-graph editor.

  • Two-Graph Editor
  • Material Splines
  • Server-Authoritative
  • Atomic Respec & Loadouts
$19.99 / $39.99 Pro
CrimsonTeams

Tag-based teams & factions with dynamic attitude.

  • Tag-Based Teams
  • Dynamic AI Re-Aggro
  • GAS Target Filtering
  • Team Colors
  • Multiplayer Dev Tools
$9.99 / $19.99 Pro
CrimsonMotionWarping

Motion warping that lands attacks at striking distance.

  • Authored Reach Band
  • Capsule-Aware Standoff
  • Turn-Speed Cap
  • Compile-Time Validation
  • Server-Validated Warps

Online

CrimsonCore — a reference game wiring the whole suite together — is free for Discord members. Get it on Discord

Browse the full documentation

Learn Crimson

New to the suite? Follow a guided course, or browse standalone tutorials — from zero to a working feature.

Video walkthroughs

Watch each system built step by step.

Guided learning paths

Go from install to shipped feature.

Written guides

Follow along with copy-paste snippets.

8 free+ 11 premium plugins
BP + C++Blueprint & C++
MultiplayerReplication-ready
End to endDocumented

Start free. Upgrade when your game does.

Grab the free foundation from Fab, drop it into your project, and join the Discord if you get stuck — we ship fixes fast.

Read the Docs