CrimsonInventory

Layout-agnostic, fully replicated inventory. Pluggable topology (flat / grid / weight / custom) + runtime-mutable constraint stack + fragments, currency, async pickup, scoped world containers (Shared / PerPlayer / PerParty / PerDungeonInstance), and crafting. UI requests routed via a PlayerController-attached routing component - no Server_ RPCs to write.

A full showcase for this plugin is coming soon.