About Carlos Fernandez
Gameplay programmer specializing in Unreal Engine 5 and C++. I build production-ready gameplay systems — and the Crimson plugin suite is where that work lives. Previously lead programmer on the award-winning Green Reaper and a gameplay/engine programmer on Codename: TIARAS.
Featured Projects

Green Reaper
Lead Programmer for a 22-person team. Developed a class-based ability system, dynamic enemy spawning with behavior trees, and implemented all UI/UMG elements. Winner of "Bellwether 2023".
View on Steam
Codename: TIARAS
Programmer for a 12-person team using a custom C++ engine. Implemented a robust input system, character controller, and maintained the Dear IMGUI framework.
View on SteamTechnical Skills
C++
Expert
C#
Expert
Python
Intermediate
Unreal Engine 4 & 5
Expert
Unity
Expert
Game Design
Advanced
Visual Studio
Expert
Perforce & Git
Advanced
Algorithms
Advanced
Agile Development
Advanced
Get In Touch
Let's work together
I'm currently available for opportunities in game development. With experience in Unreal Engine, Unity, and C++, I'm ready to contribute to your next project.