About Carlos Fernandez
Gameplay programmer specializing in Unreal Engine 5 and C++. I build production-ready gameplay systems, and the Crimson plugin suite is where that work lives. Previously lead programmer on the award-winning Green Reaper and a gameplay/engine programmer on Codename: TIARAS.
Featured Projects

Green Reaper
Lead Programmer for a 22-person team. Developed a class-based ability system, dynamic enemy spawning with behavior trees, and implemented all UI/UMG elements. Winner of "Bellwether 2023".
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Codename: TIARAS
Programmer for a 12-person team using a custom C++ engine. Implemented a robust input system, character controller, and maintained the Dear IMGUI framework.
View on SteamTools & technologies
C++
C#
Python
Unreal Engine
Unity
Game Design
Visual Studio
Perforce & Git
Algorithms
Agile Development
Get in touch
Support & enquiries
Questions about a plugin, a bug report, or anything about licensing all reach me here. I build and support Crimson myself, so it comes straight to me.
For anything quick, the Discord is usually faster.
Join the Discord