About Carlos Fernandez

Gameplay programmer specializing in Unreal Engine 5 and C++. I build production-ready gameplay systems, and the Crimson plugin suite is where that work lives. Previously lead programmer on the award-winning Green Reaper and a gameplay/engine programmer on Codename: TIARAS.

Featured Projects

Green Reaper

Green Reaper

Lead Programmer for a 22-person team. Developed a class-based ability system, dynamic enemy spawning with behavior trees, and implemented all UI/UMG elements. Winner of "Bellwether 2023".

Unreal Engine 4C++Gameplay Ability SystemAIUMG
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Codename: TIARAS

Codename: TIARAS

Programmer for a 12-person team using a custom C++ engine. Implemented a robust input system, character controller, and maintained the Dear IMGUI framework.

Custom EngineC++OpenGLInput SystemPhysics
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Tools & technologies

C++

C#

Python

Unreal Engine

Unity

Game Design

Visual Studio

Perforce & Git

Algorithms

Agile Development

Get in touch

Support & enquiries

Questions about a plugin, a bug report, or anything about licensing all reach me here. I build and support Crimson myself, so it comes straight to me.

For anything quick, the Discord is usually faster.

Join the Discord