BeginnerCrimsonCommon~14 min4 lessons

Setup & Foundations

Enable the foundation plugin and adopt the Crimson modular base classes.

What you'll learn

  • Explain what CrimsonCommon is and why the suite is built on it
  • Enable the plugin (and add the module in a C++ project)
  • Re-parent your core actors onto the Crimson modular base classes
  • Confirm the foundation is ready for the gameplay plugins

Curriculum

  1. 1Meet CrimsonCommonWhat the shared contracts layer is, what's inside it, and why it decouples the suite.2 min
  2. 2Enable the PluginEdit → Plugins → tick CrimsonCommon → restart. C++ projects add one module line.4 min
  3. 3Adopt the Modular Base ClassesRe-parent your core actors onto the ACrimsonModular* bases and the Crimson Game Instance.6 min
  4. 4Verify & RecapConfirm the foundation is in place and understand how Common behaves from here on.2 min